2217 West Braker LaneAustin, TX 78758 USA(512) 836-2242www.highend.comUser Manual
SET UP PASSCODESYou may set passcodes to protect the Prog/Edit menu, the Setup menu and the Card menu. Thecode to the setup menu is the master and has
73. Use the numeric key-pad to enter the current 4-digit code. Press YES.4.Now you can proceed to the SetUpmenu and select the passcode option.7.Enter
81.Press SetUp. Enter the SetUp passcode, ifactive.2. Press ChnName4.Enter or edit the channel name as shownin step 5.NOTE:Channels used by fixtures a
9•Press SetUp•Press ChnName•Scroll to a channel and press STORE•Type a name•Press STORE3.Scroll through the channels list, usingthe UP and DOWN butto
102.Press Keys.1. Press SetUp. Enter the passcode, if prompted.SET UP KEYS Both the push buttons and the touchkeys may be configured according to the
113.Select a group of keys to setup. Scrollthrough the options to make your selection.Repeat this procedure for other groups. PressSTORE and return t
5.The Power Cue DMX automatically sug-gests a DMX start address. Press STORE toaccept the suggestion or use the trackball ornumeric keypad to select
13When setting up your fixtures you will needto make certain DIP switch selections on thefixture itself. Often there are two DIP switch-es, one for th
When you call a group into a scene, all channels will be set at full brightness. Havingcalled the group you can then change the level of individual ch
Power Cue DMXTM© 1999 High End Systems, Inc.Power Line2217 West Braker LaneAustin, TX78758 USAwww.highend.com(512) 836-2242QCOMM/ENG/2.00A/02/99
15•Press SetUp•Press Groups•Press button for Group•Select channels to include•Press STORE when finished3.Select the group to setup. NOTE:Setting up o
16SET UP CHANNEL TYPESJust as each channel may be named, it may also be given certain characteristics to determine how it willrespond to a control sig
•OUTPUTOutputs are either LTP, HTP or PERM. A channel can only output one level at any one time. If it receivesmore than one output command, which one
SET UP CHANNEL TYPE181. Press SetUp. Enter the setup menu passcode,if prompted.2. Press ChnTyp.
19•Press SetUp•Press ChnTyp•Set the attributes•Press STORE3.Scroll to the desired channel and adjust theattributes. Then press ESCAPE. See the notes o
SET UP PATCH - THE FADER PANELThe Power Cue DMX allows you to patch various types of effect to an external control device, usually with faders, so tha
213.Scroll to one of the 16 available patches. Select the effect TYPE you want to use (scene, chase, et.c.) and then usethe trackball to scroll throug
SET UP COMMS.The Power Cue DMX may be set up to communicate using MIDI or RS232, depending on the functionality required.Jumpers on the Power Cue DMX&
23•Press SetUp•Press Comms•Press STORE•Press ESCAPEPosition jumpers as shown to set the Comms. mode for eitherMIDI or RS232.3. Press STORE to initiali
PROGRAMMING SCENES - AN OVERVIEWAll output is made from the push buttons and the touchkeys. The object of programming is to createeffects and then to
CONTENTSI. IntroductionII. SetUpIII. ProgrammingIV. Run ModeV. Card MenuVI. AppendicesGeneral PrinciplesFront Panel Layout and FunctionRear Panel Layo
25•Press Prog/Edit•Press Scene•Select a memory•Press Fixture•Continue overpagepreviously-defined group. The scene is then further defined by giving i
PROGRAMMING A SCENE WITH MOVING LIGHTS - CONTINUEDSee notes at the end of this section for more information about 16-bit mirror fades, mirrorlocks, ov
27•Select fixtures•Adjust attributes•Press STORE tosave•Continue overpageThe display shows the type of fixture beingused, the attribute currently bein
8.Give the scene a name.Use the alphanumeric keypad to name or re-namea scene, using the yellow legend. One press of thebutton marked ABC will display
9.The scene was saved in step 7. PressESCAPE now to go back to step 3. and exitto the main menu. Press STORE to go to step 4. and start pro-gramming a
SAVEPALET EXPLAINEDSavePalet is used with moving light scene programming to enable you to repeat settings of the various attributes during later progr
What Is TRANSPARENCY? How Does OVERLAY work?Overlay allows you to generate scenes where only the channels you choose to use are included in the scene.
32PROGRAMMING SCENES USING PRESET FOCUSPreset focuses or position memories allow you to speed up the programming of fixtures intoscenes by linking cha
33subsequent selection. An attempt to make a second link will produce the message in the display ‘No linkable channels’. Links cannot apply to transpa
AUTO CHECKWhen you set Auto Check to on, as described in the system options section later in this manual, thePower Cue DMX automatically checks for pr
© High End Systems, Inc. 1999, All Rights ReservedInformation and specifications in this document are subject to change without notice. High End Syste
16 BIT MIRROR FADESWhere the fixture(s) you are programming support 16-bit mirror fades, the Power CueDMX automatically makes this feature available,
REMOVING CHANNELS FROM A SCENEDuring editing a channel may be removed from a scene (made transparent again) byscrolling to it as in step 5. and then p
37•Press Prog/Edit•Press Scene•Select a memory•Press Chans •Select channels•Press STORE3.Scroll up/down the list to find the scene you want. A previou
You can add groups into a scene built from individual channels. You can equally wellstart with a group and then add or modify channels. The channels m
39•Press Prog/Edit•Press Scene•Select a memory•Press Group •Select Groups•Select level•Press STORE3.Scroll to the desired scene and pressSTORE. If you
Remember that an audio input connection is not absolutely necessary. The Power CueDMX is equipped with an internal microphone to run audio functions.
41•Press Prog/Edit•Press Scene•Select a memory•Press Attrib •Select Type and attributes•Press STORE3.Scroll to the scene to Prog/Edit andpress STORE.4
42COPYING AND CLEARING SCENE MEMORIESExisting scenes may be copied from one location to another from within the scene programming menu.Proceed as foll
43•Press Prog/Edit•Press Scene•Press Copy•Select the scene tocopy •Select the newscene memory and pressSTORE 3(a).Press COPY3(b). Scroll to the scene
44PROGRAMMING A CHASEScenes made with moving lights may be programmed together into a sequence called a chase. Youcan also make a chase with scenes of
Product Modification WarningHigh End Systems products are designed and manufactured to meet the requirements of United States and International safety
45•Press Prog/Edit•Press Chase•Select a chase memory•Select a scene for each step. Set step attributes •Press STORE •Name the chase BassBassBassBas
46SCENES, CHASES, CHANNELS AND LOOKS ARE LOADED ON TO PUSH- BUTTONS OR TOUCHKEYS FOR PLAYBACK1.Press Prog/Edit2.Press Key
47•Press Prog/Edit•Press Key•Select a pushbuttonor touchkey•Select Scene, ChaseChannel or Look•Continue over page3.Press the pushbutton or touchpad yo
5(a). Scroll through the scene list and pressSELECTto include in the keylist a zone, asound-to-light scene or a static scene with nofade times. Press
5(c).Scroll to any channel. A channel istransparent until you move the trackball. Itis then selected at the level shown. Selectone or several channel
By setting up a patch of the appropriate output key, it is possible to patch a show to afader on the Fader Panel.50Find View LevelsCaptureAdjustAdjust
51•Press Prog/Edit•Press Show•Choose a Show button•Press RealTime•Record the Show•Press Escape to Stop•Name the Show Choose SHOW pushbuttonChoose SHOW
NOTES ON SHOWSUnlike in earlier versions the keyboard is not locked during show playback. A running show is indicatedby its output key LED remaining l
RUN MODE - GENERALIf the Power Cue DMX is left switched on and menu timers are active, it will default to RUN MODE,as in the drawing under Step 1 belo
1GENERAL PRINCIPLESThe Power Cue DMX is designed to control most types of intelligent and generic lighting thatwill be encountered in entertainment ve
3.The lower list shows all the programmedscenes. The upper list shows the output key locations ofthe selected scene.Press ESCAPE to return to RUNMODE.
56VIEWView allows you to see the contents of an output key. The value of this function depends a great deal onthe extent to which you make use of the
57•Hold View pressed•Press the key toview•Release View when finished3.The display shows the contents of the pressed key.Release VIEW to return to RUN
58LEVELSLevels provides an approximate display of channel activity across a range of 20 channels.1. Press Levels2.Display shows levels in any active o
59•Press Levels•Press softkey to scroll ± 20 chan-nels
60CAPTURING A LOOKA Look is a snapshot of the outputs at a particular moment in time.While in RUNMODE you might be running a combination of scenes, ch
61•Press Capture•Choose an outputkey
62ADJUSTAdjust allows you to change the various attributes of programmed effects such as chases or sceneswhile they are running in the outputs.1. Pres
63•Press Adjust•Choose an outputkey•Adjust the attribute•Press Store when finished
64LIVELive allows you to make changes to the attributes of intelligent fixtures while those fixtures areactive. By selecting, for example, the mirror
looks. It may be programmed in real time by storing actual events as they happen. You may subsequently edit thelist of events and their desired run ti
65•Press Live•Choose fixture(s)•Choose an attribute•Press Escape when finished3. Select the attribute to adjust. Itbecomes liveon the trackball. Press
MEMORY CARD TYPEThe Power Cue DMX uses a PC card, Type 1, 512Kb, SRAM. The card is used to perform the following functions:· To store the contents of
COPYING DATA FROMTHE CARDPress Restore.1. 'Backup card Found'PressSTORE/YES.2. Note: DO NOT INTERRUPT CARDTRANSFER.'3.'Card transf
SYSTEM SUB-MENUThe Systemsub-menu deals with:· the uploading of an updated operating system· the uploading of new intelligent fixture personalities· t
ERASEMemories and set-ups may be cleared by stages, e.g. scenes, chases, et.c. 'Clear Everything'leaves only the operating system and the fi
OPTIONS MENUCertain configuration options are available as detailed in thetable. 1. PressSystem. 2. Press Options.3. Scroll to the desired option and
7114. DMX Break.Default 033. For use with DMX devices where signal elements are outside the stan-dard tolerance.15. Autocheck Edits.Default ON. Checks
NOTES ON USING MIDITo enable MIDI you must firstly setup COMMS in the SetUp menu. Note that the circuit board jumpersare set for MIDI when the Power C
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EXTERNAL CONNECTIONS(A) POWER SUPPLY INPUT180° 5-pin DIN, female.(B) DMX OUTPUT5-pin XLR, female.(C) AUXILIARY CONTROLINPUT25-pin sub-D, female.(D) AU
3may be driven by the Power Cue DMX. They may also be programmed to contain pre-definedgroups of channels and subsequently during scene programming to
(E) RS2329-pin sub-D, male(F) MIDIMIDI in, out and through.All 180° 5-pin DIN, female75NOTE:When connecting this product to accessories and /or anothe
76GETTING HELPWhen you contact your dealer for help, please be ready to give the following information.• Version no.• Serial no.To access this informa
77Power Line 2217 West Braker LaneAustin, TX 78758, USALow voltage lighting control deskPower Cue DMXSeptember, 1996FCC Class BManufacturer's Nam
REAR PANEL LAYOUT AND FUNCTIONSPower supply (PSU) inputThe pin connections are shown on the rear of the unit and later in this manual in the section,
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